Added gamecard address wraparound, which fixes anti-piracy triggering in. Games like Pokemon Conquest. R2.1.3p: #: A bunch of fixes were made to the cheat. Jun 26, 2012 As always, the game came with a blocking anti-piracy, which always annoys the fans at first, but always cheated in a few hours. So here goes the list of.
This is not a virus only works in these emulators: Emulators that run NO: - No $ GBA - Versions prior to '0.9.8 'of DeSmuME. Emulators that run: - DeSmuME (version 0.9.8) [Download Rom] Size: 256mb (tablets 54MB) As always, the game came with a blocking anti-piracy, which always annoys the fans at first, but always cheated in a few hours. So here goes the list of emulators and flashcards that are not yet running the rom thanks to this lock. Flashcards NOT run: - Acekard/Acekard2i - TTDS - R4 (Wood 1.46) Flashcards that run: - Supercard DSTWO Link: Anti-Piracy Patch Link: Patched Rom Link: The Thanks do not hurt.Thanks.Bye not.
I have done a plugin for Tinke to support G2D and PAC files, so every file inside 'graphic' folder is supported. G2D (LINK) format: Offset Size Description 0x00 4 'LINK' 0x04 4 Number of files 0x08 4 Block size 0x0C 4 Padding, always 0x00 * Start of offset table, for each file: 4 bytes -> Absolute offset 4 bytes -> Size, must be multiplied by 'block size'. If size is 0, then the size is 'block size' The unpacked files are common nitro images (nclr, ncgr, ncer, nanr and nscr). They are in this order: * File0 -> NANR (animation) * File1 -> NCGR (image data) 'Tile form -> Lineal' * File2 -> NCER (oams) * File3 -> NCGR (image data) 'Tile form -> Horizontal' * File4 -> NCLR (palette) * File5 -> NSCR (map) PAC format: Offset Size Description 0x00 4 Constant value 0x0040E3C4 0x04 4 Unknown, with Map files is set to 0 and with objets to 1 0x08 4 Number of files * Offset table. It contains information for 8 files but only it's used for the specificated in 'Number of files', it means if 'Number of files' is 3, the offset of the 4º files will be 0x00000000 and the 'file type' 0xFFFFFFFF. For each file: 4 bytes -> Offset The size can be calculated using the next offset (in the last file we must use the total file lenght) or reading the size in the format.
After offset table, there are the 'file type', for each file: 4 bytes -> File type as follow - 0 => BMD0 - 1 => BTX0 - 2 => BTP0 - 7 => BTA0 Images: 637638 Download: Tinke rev132 dev (http://dl.dropbox.com/u/3981393/Translation/pokcross/Tinke%20rev132.zip). Very nice program pleonex!
Your contribution is greatly appreciated! Greatly looking forward to this, but a quick question. Is there any form of a name canonical to this branch off series for the hero or heroine?